using System;
using System.Collections.Generic;
using System.Text;
using Space.Resources;

namespace Space.Planets
{
    public class Planet//:IPlanet
    {
        #region IPlanet Members

        //private List<Resource> resources = null;
        //public List<Resource> Resources
        //{
        //    get { return resources; }
        //}

        private string resources = "";
        public string Resources
        {
            get { return resources; }
            set { resources = value; }
        }

        #endregion

        #region Construction

        public Planet()
        {
            //resources = new List<Resource>();
        }

        #endregion

        #region Methods

        //public void AddResource(Resource r)
        //{
        //    this.resources.Add(r);
        //}

        #endregion
    }
}
